PANews reported on January 31 that Blur founder Pacman posted on the X platform that Blast Mobile's total locked volume (TVL) has reached $30 million, and many people are wondering where the income comes from and how to maintain it. In fact, these incentives will not last forever. It is a limited-time mechanism designed to guide the network. Eventually, incentives will decrease and yields will fall back. Gamers are worried that these incentives will drop to zero, but in fact, they should know that the current expenditure on these incentives is actually less than the points and gold plans. Once again, all of this is to guide the network. Once the network is established, incentives can be reduced or even eliminated. Blur operates in the same way and now maintains market share with minimal ongoing incentive expenditures.